Music in Games (Part 4) – Halloween Edition

While P.T (A playable teaser for the now cancelled game Silent Hills) never had an official soundtrack, one of the creepy audio elements gamers could experience were the strange recordings (one in Swedish) coming from the radio in the hallway.

The horror genre has a huge following, and with games being a more interactive experience than books and films, the horror also become more real and terrifying. It is safe to say that music and audio in horror games play an important part.

As you begin to fight the horrific boss, Curse-Rotted Greatwood in Dark Souls III, this nightmare fuel will instantly begin to play to make you feel incredibly uncomfortable. This specific track was composed by Motoi Sakuraba, but as the games in the series are filled with terrifying creatures and darkness, so are the soundtracks.

Moving on to a much smoother soundtrack, Rule of Rose caused chaos and debate when it first came out, while not really being one of the most graphic horror games out there. Elements of bullying and sexual imagery are rough, but it is the atmosphere and the music that truly get under your skin. The soundtrack was composed by Yutaka Minobe and were recorded without electronic instruments as the developers wanted to add a more human element the atmosphere of the game.

The Silent Hill series are one of the most famous, if not the most famous horror series in games and it’s easy to see why – the mysterious town, the strange atmosphere and the nerve-wracking soundtrack really puts the player in a position of struggling with the fear of exploring further and the curiousity of wanting to know more. Composer Akira Yamaoka have been with the series for many, many years and his music truly create an atmosphere of true horror and discomfort.

What horror game soundtracks have stuck with you?
Leave a comment below and share your nightmare fuel!


Author: Saga Grönqvist

Cultural project manager, sfx makeup entusiast, comic book collector, gamer and an adventurer at heart.

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